机械设计的基本原理1.0

Topic 1       Design is a Passionate Process

一、  设计-富有激情的创作过程


Long before any design project starts, the design engineer has to believe that there is a problem that is worthy of their attention. The design engineer must feel a need to solve the problem. The design engineer must have a yearning to solve the problem. The design engineer must be passionate about solving the problem!

长久以来,只有被机械设计工程师认为是值得解决的问题出现时,他们才会开始设计工作。对于设计师来说,必须有一种解决问题的感觉和渴望,才能驱使他们富有激情地创造

However, one must be very careful about managing one’s passion, lest one’s excitedness overshadows true opportunity. In the world of business, it does not matter if the design engineer passionately creates a product that does not meet customer needs. Passion means little if the design is tainted by ignorance and inattention to detail.

但是,设计师也必须审慎地控制好自己的激情,以防错失解决问题的机遇。商业社会中,如果设计的产品没有满足客户的需求,那么再多的激情也只是徒劳。一旦无知和不严谨影响了设计产品的功能,那么激情也就毫无意义了。

This book is thus very much about exploring ways to turn unstructured problems into FUN structured opportunities! Passion is a necessary, but not sufficient, component of a good design engineer’s effort to solve a problem. Accordingly, this chapter introduces design as a passionate process to be carried out in a careful, systematic, deterministic manner catalyzed with random hyper adrenalin driven bursts of super creativity!

本书的主要内容是给出把松散的问题转化为结构性的有趣机遇的方法。激情是好的设计工程师解决问题的必备工具之一,所以本章将介绍一种富有激情的设计过程,其中糅合了严谨、系统和确定性的客观元素,更伴随着肾上腺时不时的刺激着我们大脑的创新性。

The notion that design can be studied or implemented as a process may seem oxymoronic to many creative people. Indeed, any good “design process” should allow even the most complex design to be broken up into manageable stages that encourage and catalyze free-spirited creative thinking and deterministic analysis. During each stage, the design engineer can focus on a portion of the problem with an appropriate amount of left and right brain effort. For example, when envisioning new vehicle, one need not be too concerned with bolt stresses; such details will come later in the detail phase.

对于某些有创造性思维的人来说,设计过程能够被系统的研究和实施是这么的荒谬和矛盾。事实上,任何好的设计过程都应该能把即使最复杂的设计分成几个可以管理的阶段,并且还能够在激发创造性思维的同时保持确定性的分析。在每个设计环节,设计师都可以专注分析本环节内的问题。 例如, 设计一款新的汽车时,诸如螺栓应力之类的问题就不需要太过担心。这些细节,会在详细设计阶段解决。

Most design processes typically involve repeating essentially the same steps as the design funnels down from broad concepts to details. Once the designer learns the fundamentals of a process, they can easily apply it over and over again as the design evolves from the concept to the detail phase. A good design process should be simple, flexible, and applicable to just about any problem one can think of.

大部分设计都重复着自顶向下的从概念设计到详细设计的过程,一旦设计者掌握了机械设计的基本原理,其就可以熟练地在各个阶段应用原理解决问题。能够简单、高效并且实用的解决任何设计问题的过程,才是好的设计过程。

So read and study with 􀀼Passion􀀼while thinking about how to design a better robot for your favorite robot competition, or how to design a fun weekend!

所以,饱含激情地阅读和学习吧,同时也可以思考下怎么在比赛中设计更好的机器人或者安排一个有趣的周末。


2016年12月2日